Posts by [DE]Rebecca

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2 minutes ago, Casardis said:

Prepare some elevator soundtrack to play while you're fixing it, if it happens again! 😉 See you tomorrow!

OH NO!

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We are working on a fix for this! 

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5 minutes ago, -STR-Strat0va7ius said:

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Where are my avionics  ?

Everything is uninstalled and reset - with the simplification, you will need to respec. I see Avionics in your account - please rebuild your loadout with your newly reset collection and quote this post if that's not possible. 

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7 minutes ago, RazulDarkwood said:

WHERE ARE MY AVIONICS DE?! ALL MY LEVELED UP AVIONICS IN THE INTEGRATED SECTION ARE GONE! NOT UNEQUIPPED, GONE! 😠
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We are going through accounts to see what the issue is. 

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Tenno on all Platforms!

If you are in Western North America, you may be experiencing Presence and Matchmaking disruptions.
Relogging may fix - but we are working with our infrastructure partners to fully resolve the issue.
Stay tuned here for updates! 
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Scarlet Spear is over on PC this week - and Scarlet Spear will return! When it does, any un-spent Scarlet Credits will be ready to use. They will carry forward when the Sentients wage their next attack! 

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Hi all,

We are wrapping up the weekend trial now to begin compiling feedback and issues found so that we can start the work week with some action items.
This means if you received a Key, the testing window is closed. 
Some things to note:
1) We will send out more keys next round - we can definitely scale this up! 
2) We will keep the testing content targeted toward specific content - a clear focus is important. 
3) A big thanks to all who joined and provided feedback - stay tuned for next steps. 
4) We will have wider broadcasts for on-boarding and test times. 
5) Have an awesome Sunday!
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Keys have been sent out! 

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The details of WARFRAME REVISED PART 4: RAILJACK REVISITED are as follows. These are not complete Patch Notes. These were mentioned on stream, but we wanted to give everyone a chance to review them in a true 'Dev Workshop' fashion. Just under 500 Tenno will be playing these changes over the weekend for practical feedback. 

Please take a look and know the goal is to revisit the pacing and feel of all Railjack missions.
General Changes:
  • Doubled the Railjack’s innate loot-pickup (Vacuum) Range.
  • Changing the pacing and general feel of all Railjack Piloting and movement to be less reliant on the optimal strategy of “Single strafe Boost then Repeat”: 
    • Doubled the Railjack’s base Speed. 
    • Lowered Boost Speed by 75% 
    • Increased the Boost Speed cost of dodge. 
    • Increased Boost Drain (8 - 15)
  • Made scale a factor in damage reduction and bonuses. This means Archwings and their weapons will do more damage to ships, while also ...
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On 2020-04-21 at 7:00 PM, [DE]Rebecca said:

4/24 4:45 PM ET Edit:

Hello all!
We are just squaring up the Test Build and expect to send Keys out within the next 2 hours - I'll Update this thread as we make progress.
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On 2020-04-21 at 7:00 PM, [DE]Rebecca said:

STEAM KEYS WILL BE PROVIDED VIA FORUM DM IN GAME INBOX ON APRIL 24. 
We will be sending keys out tomorrow immediately after the Devstream - at 3:00 p.m. ET. It will be via in-game Inbox - don't stream until you've claimed it! 

Knowing we have limited Keys, but over 4000 people who pledged to 'count me in' was everything I know this community is about. Players all over the world - America, Canada, Estonia, Brazil, came to our little forum slice of the internet just to offer to help. Even if you don't get in, your offer is a reminder of the willingness and positive attitude that has been a great part of the community for so long, and should be what defines it. As we continue with this, those who submitted their names in the first lottery will be included in the next round lottery.
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RemoteStream.jpg.5f207db45ee3594f9415991
This Friday at 2 p.m ET - join Devs and I  to go over how things have changed at DE since our last Home Devstream on March 27. We are ending our 6th week of remote work, and we have a lot to discuss on the good, the bad, and the clone-rot since our last check in! We also have a special little video from our team at home checking in on what they've been up to! 

This will be experimental as we have limited hardware at home:


See you at 2 pm ET Friday April 24. 
twitch.tv/warframe & mixer.com/playwarframe 

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Thank you everyone! We will be working toward the following immediately:

1) Generating a list of account names from opt-in posts.
2) Randomly generating account names / due diligence for accounts in good standing.
3) Updating OP with as many details as possible for those who did and did not get a key via lottery with full methodology (including Partner inclusion, and more). 
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Tenno - read carefully before you reply!

As we get in position to open a (semi-)Public Test Cluster for targeted feedback on upcoming changes, we want to ensure those who may join have a base understanding of what the semi-PublicTest Cluster entails. Here we go: 
1) We will be using Steam Keys to access "Warframe Test" - make sure you have a Steam account!
2) We will be running all surveys and posts in English - you must understand English to participate.
3) We will be asking for targeted feedback specific to our Railjack Revisited efforts for our trial run. All players will be given details on Railjack Revisited prior to launch, not just the Test Key holders. 
4) Posting here does not guarantee entry - it will be randomized. We are using the forums as a starting point because we want to ensure potential participants know how to use our forums and have a base understanding covered in this post. 
5) If this all sounds good to you - simply reply with a "Count me in." to be e... Read more

Tenno,

As you’ll soon see in our marketing channels, Intermission II is ending on May 3 on all platforms. Spend your Intermission II Cred! In the coming weeks, Nightwave Series 3: Glassmaker will start to unfold, with a whole new series of exclusive Rewards and newly added challenges -- many designed and suggested by the community!. 
But onto the elephant in the room: “Why did Intermission II last so long”?

This post is to explain why; 

The short answer to ‘why’ is because of the want to put not only the much emphasized ‘more Lore’ within the series, but also add a taste more of interactivity with Nora’s storytelling. 

The long answer is one rooted by setback after setback we have faced as developers due to our own choices - we are entirely responsible for each additional day this Intermission II lasted. We have had issues with timing, creative choices, a bit of a work-from-home interruption, and more. But when each of those issues is scrutinized, they all fall ba...

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Looking into this right now! 

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1 minute ago, (PS4)Eluminary said:

To late im afraid, he's dead..

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Oh no.... oh no no no no... no...

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He should be appearing on Saturn now - wait a few minutes and he'll appear! 

1 hour ago, ctordragon said:

TYPE: In-game

DESCRIPTION:  Completed 100/100 in Flotilla and did not receive bonus points / Same Group same Lobby all the time

EXPECTED RESULT: Receive mail with bonus points.

OBSERVED RESULT: In Second run, hit murex completed 100/100 with more than 30 minutes remaining. Doing 5000+ points with ground missions. Received an inbox mail that we failed and no bonus points but with Green Emblem 3

REPRODUCTION RATE: First time since last update

1 hour ago, Modus-Pwnens said:
  • TYPE: In-Game Rewards
  • DESCRIPTION: I completed 5000 points worth of Condrix missions and watched the Murex count go to 100. Later, I got a mail with no bonus points because it said we didn't complete the flotilla.
  • VISUAL: None.
  • REPRODUCTION: Unknown
  • EXPECTED RESULT: I should have received 10,000 points with the mail...
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47 minutes ago, theVersu said:
  • TYPE: In-Game
  • DESCRIPTION: THERE ARE NO KILL CODES! We somehow drove away one murex and as usual the UI broke. Then there were no kill codes. We are wasting time, ground team's kill codes are sent but not received. We were waiting for ONE KILL CODE MORE THAN 20 MINUTES! After nearly 50 minutes in the game we were at 4/9 kill codes and got tired and frustrated so we chose to go back to flotilla. When I joined the squad flotilla were at about 60+/100, the flotilla was at nearly 100(96/100) when we were going back since we got tired of waiting. 
  • VISUAL
  • 0OgvHPR.pnguNuiQ1f.pngU3rBRUm.pngcqPvJxZ.pngw49zXDT.pngWUPqy3k.pngA3FLpJi.png
  • REPRODUCTION: Pretty much all the time. WITH EACH NEW HOTFIX it gets worse. Before I could do one 5 murexes in 15-20 minutes, now I can barely do 1 in twice the time. You are just braking the game even more and taking fun out of it. Nerf whats fun and not fix the game. Why are you trying to kill your game DE?
  • EXPECTED RES...
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